﻿using System.Collections;
using System.Collections.Generic;

public partial class KickOutData :ISerialize
{
    public long userId;
}

public partial class FindUserDatabaseData : ISerialize
{
    public string username;
}
public partial class FindUserResponseData : ResponseData
{
    public string host;
}
public partial class MaintainData : ISerialize
{
    public string content;
    public double maintainEndTime;
}
public partial class CompensateDiamondData : ISerialize
{
    public int diamond;
    public int date;
    
    public const int Type_GiftForNew = 1;
    public const int Type_Compensate = 2;
}

public partial class WhiteListData : ISerialize
{
    public List<string> whiteList;
}

public partial class StringData : ISerialize
{
    public string value;
}
public partial class StringResponseData : ResponseData
{
    public string value;
}